My talk is entitled “Giving Things Away is Hard Work,” and covers my experience creating art & design work with Creative Commons licenses. The talk focuses on the specific strategies I have employed for enabling collaboration when working with non-code based work. If you can’t make it, an earlier (less complete) version of this talk is here.
Wednesday, October 20, 6-9pm @ the Brooklyn College Library, Woody Tanger Auditorium (Directions / Campus Map)
After a recent conversation with an author that signed a contract and then realized she should have negotiated a Creative Commons license for it, I realized I should revive the HOWTO CC post as an instructable. Same content, new form. New community.
As I get ready to take part in the Transmediale/FLOSSmanuals book sprint for the “Collaborative Futures” book, I thought it was relevant to drop this blog post about an older interview about FLOSS and art.
A bit ago Dominic Smith of CRUMB interviewed me about my practice in relationship to Open Source and Free Culture. This interview is going to be included in a forthcoming 10 year anniversary book about CRUMB’s activities. Posting this slipped through the cracks, but you can find it here (along with a snippet below):
So there is ‘Open Source’ the Noun, and then there are 2 different versions of the verb ‘Open Source’, ‘to Open Source’. So you’re working on a project and you release it Open Source, that’s to Open Source a project. But the other version of to Open Source is a certain kind of reverse engineering, it’s kind of hostile or confrontational, and it’s to Open Source somebody else. I was open sourcing Sherrie Levine in a sense. So I think that a lot of my work comes from that appropriation and that’s a starting point.
I gave a lecture on August 8th at Dorkbot PDX entitled FAIL, WIN!, FTW?. It is a summary of my recent work experimenting with open licensing on physical objects. I explore what has worked, and what hasn’t, and some of the lessons I have learned.
Last weekend was the epic Digital Foundations–>FLOSS Book Sprint, led by Adam Hyde of FLOSSmanuals.net and Eyebeam Senior Fellow Michael Mandiberg. Around 25 volunteers convened at Eyebeam over the course of 3 days to translate Digital Foundations from Adobe to FLOSS (Free Libre Open Sources Software) applications, making good on the promise of Digital Foundations’ Creative Commons license.
Adam Hyde, founder of FLOSSmanuals.net, guided what he has termed the “Book Sprint” where both experts and novices collaborate with the aim of writing an entire book in a fixed period of time. The process was exciting, exhausting, an effective. We are proud to say that the new translation of Digital Foundations and Intro to Media Design with FLOSS is currently available on the FLOSSmanuals.net site, and will be in print shortly. One more step closer to easing the monopolizing power of proprietary software companies.